/* See LICENSE file for copyright and license details. */

/* appearance */
static const unsigned int borderpx  = 1;        /* border pixel of windows */
static const unsigned int snap      = 32;       /* snap pixel */
static const int showbar            = 1;        /* 0 means no bar */
static const int topbar             = 1;        /* 0 means bottom bar */
static const char *fonts[]          = { "hack:size=10:antialias=true:autohint=true" };
static char green[]       = "#5ab738";
static char black[]       = "#000000";
static const char *colors[][3]      = {
	/*               fg         bg         border   */
	[SchemeNorm]  = { green,  black, black },
	[SchemeSel]   = { black,  green, green },
	[SchemeTitle] = { green,  black, black },
};

/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };

static const Rule rules[] = {
	/* xprop(1):
	 *	WM_CLASS(STRING) = instance, class
	 *	WM_NAME(STRING) = title
	 */
	/* class      instance    title       tags mask     isfloating   monitor */
	{ NULL,  	NULL,       NULL,       0,       	0,           -1 },
};

/* layout(s) */
static const float mfact     = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster     = 1;    /* number of clients in master area */
static const int resizehints = 1;    /* 1 means respect size hints in tiled resizals */

#include "gaplessgrid.c"
static const Layout layouts[] = {
	/* symbol     arrange function */
	{ "[G]",      gaplessgrid },
	{ "[T]",      tile 	  },    /* first entry is default */
	{ "[F]",      NULL 	  },    /* no layout function means floating behavior */
	{ "[M]",      monocle     },
};

/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
	{ MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
	{ MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },

/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }

/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, NULL };
static const char *termcmd[]  = { "st", NULL };

static Key keys[] = {
	/* modifier            key        	function        argument */
	{ MODKEY,              XK_d,      	spawn,          {.v = dmenucmd } },
	{ MODKEY,              XK_Return, 	spawn,          {.v = termcmd } },
	{ MODKEY,              XK_f,      	togglefullscr,  {0} },
	{ MODKEY|ShiftMask,    XK_f,      	togglebar,      {0} },
	{ MODKEY|ShiftMask,    XK_q,      	killclient,     {0} },
	{ MODKEY,	       XK_n,   	  	spawn,	  	SHCMD("cmus-remote -p && pkill -RTMIN+9 dwmblocks") },
	{ MODKEY,	       XK_m,      	spawn,	  	SHCMD("cmus-remote -u && pkill -RTMIN+9 dwmblocks") },
	{ MODKEY,	       XK_odiaeresis,   spawn,	  	SHCMD("cmus-remote -n && pkill -RTMIN+9 dwmblocks") },
	{ MODKEY,	       XK_ccedilla,     spawn,	 	SHCMD("cmus-remote -r && pkill -RTMIN+9 dwmblocks") },
	{ MODKEY,	       XK_j,	  	spawn,	  	SHCMD("sndioctl output.level=+0.1 && pkill -RTMIN+10 dwmblocks") },
	{ MODKEY,	       XK_k,	  	spawn,	  	SHCMD("sndioctl output.level=-0.1 && pkill -RTMIN+10 dwmblocks") },
	{ MODKEY,	       XK_l,	  	spawn,	  	SHCMD("sndioctl output.mute=! && pkill -RTMIN+10 dwmblocks") },
	{ 0,		       XK_Scroll_Lock,  spawn,	  	SHCMD("scrot -q 100 '%s-sshot.jpg' -e 'mv $f /home/roket1428/files/screenshots/'") },

	{ MODKEY,              XK_Up,     setmfact,       {.f = -0.05} },
	{ MODKEY,              XK_Down,   setmfact,       {.f = +0.05} },
	{ MODKEY,              XK_Left,   focusstack,     {.i = +1 } },
	{ MODKEY,              XK_Right,  focusstack,     {.i = -1 } },
	{ MODKEY,              XK_v,      incnmaster,     {.i = +1 } },
	{ MODKEY,              XK_c,      incnmaster,     {.i = -1 } },

	{ MODKEY|ShiftMask,    XK_Return, zoom,           {0} },
	{ MODKEY|ControlMask,  XK_1,      setlayout,      {.v = &layouts[0]} },
	{ MODKEY|ControlMask,  XK_2,      setlayout,      {.v = &layouts[1]} },
	{ MODKEY|ControlMask,  XK_3,      setlayout,      {.v = &layouts[2]} },
	{ MODKEY|ControlMask,  XK_4,      setlayout,      {.v = &layouts[3]} },
	{ MODKEY,              XK_space,  setlayout,      {0} },
	{ MODKEY|ShiftMask,    XK_space,  togglefloating, {0} },
	
	{ MODKEY,              XK_0,      view,           {.ui = ~0 } },
	{ MODKEY|ShiftMask,    XK_0,      tag,            {.ui = ~0 } },
	{ MODKEY,              XK_comma,  focusmon,       {.i = -1 } },
	{ MODKEY,              XK_period, focusmon,       {.i = +1 } },
	{ MODKEY|ShiftMask,    XK_comma,  tagmon,         {.i = -1 } },
	{ MODKEY|ShiftMask,    XK_period, tagmon,         {.i = +1 } },

	TAGKEYS(                        XK_1,                      0)
	TAGKEYS(                        XK_2,                      1)
	TAGKEYS(                        XK_3,                      2)
	TAGKEYS(                        XK_4,                      3)
	TAGKEYS(                        XK_5,                      4)
	TAGKEYS(                        XK_6,                      5)
	TAGKEYS(                        XK_7,                      6)
	TAGKEYS(                        XK_8,                      7)
	TAGKEYS(                        XK_9,                      8)
};

/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
	/* click                event mask      button          function        argument */
	{ ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
	{ ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
	{ ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
	{ ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
	{ ClkTagBar,            0,              Button1,        view,           {0} },
	{ ClkTagBar,            0,              Button3,        toggleview,     {0} },
	{ ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
	{ ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
};

